Finally, I'm reaching the end of this. Fitting for the end of the year. This is the finished look that I'm going to be rendering out pretty soon. The different render passes were kinda thrown together just so I could fool around in PS (hence the wobbly highlights and outline around the hoody). The only thing I'm planning on doing is giving her a necklace (or 2) and maybe one more simple accessory to add some hard surface visual contrast. phone, watch, headphoness, sunglasses....I dunno yet. Then its off to pose her for final rendering. Happy (early) new year!
Friday, December 31, 2010
Monday, December 6, 2010
Hair Test
Monday, October 4, 2010
Skin Update
EDIT: I adjusted some settings some more. I won't touch it again until the hair is done, I promise!
I wasn't satisfied with the skin and thanks to some critiques from Q, here's what I have with the skin now. Still kinda tweaking the eyes, but this head is taking too long soo I'm moving on to the clothes.
I wasn't satisfied with the skin and thanks to some critiques from Q, here's what I have with the skin now. Still kinda tweaking the eyes, but this head is taking too long soo I'm moving on to the clothes.
Friday, October 1, 2010
Skin Texturing
Finally working on texturing!!(i forgot how much I love to do it!) Here's what I have with the skin so far. I learned alot about the skin shader settings doing this. There's some unevenness in the skin color that I hope to smooth out soon. The hair is just a placeholder till I start messing around with Shave and a Haircut. I'm not happy with the eyes yet so I'm still working on them. Maybe the AO pass and eyelashes will make em look better. Still gotta add eyelashes/eyebrows but next up are the clothes. Those should get done much faster....hopefully.
Sunday, September 12, 2010
Shirt and Jeans
Sunday, August 29, 2010
Wednesday, July 14, 2010
Tuesday, July 13, 2010
Jordan XII
Tuesday, May 18, 2010
New Model
Sunday, April 11, 2010
Monday, March 22, 2010
Random 2d
Thursday, March 18, 2010
A Little Update
Monday, March 15, 2010
Zbrushed to death
Saturday, February 27, 2010
Creature Update
Wednesday, February 10, 2010
Soldier Update
Tuesday, February 9, 2010
It Has Started...(Updated)
I got around to starting this model thankfully...Though I kinda wanted to finish the base in one day, here is what i got done so far. For the base, all I have left to do is add the eye socket geometry, inside the mouth (gums,teeth,and tongue),and finish attaching the back spikes..Maybe I'll do that tomorrow, cause i want to work on my soldier character. Either way, I'll have some sort of update tomorrow. (and yea, i put the wrong date down..i did this today not yesterday)
Here is an update on the base. Its pretty much ready to unwrap/zbrush except for the head. I'm really not happy with it because its looking too much like a fish. For some reason even if i follow my orthographic drawings, the shape doesn't look right...I might just pop it in zbrush to get the right shape.
Here is an update on the base. Its pretty much ready to unwrap/zbrush except for the head. I'm really not happy with it because its looking too much like a fish. For some reason even if i follow my orthographic drawings, the shape doesn't look right...I might just pop it in zbrush to get the right shape.
Monday, February 8, 2010
Diamonds Once Again
Here is a much needed improvement over the last test. I figured out that the main problem was the stupid mia_material had 'visible in reflections/refractions' turned OFF by default for whatever reason. I also used a different HDRI and some other tweaks. This is pretty much done. So it's on to the next one!
Final Design
One! More! Time!
Thats right, more sketches...
I don't think I'm going to have enough time to finish the creature challenge because of multiple things I'm working on so I'm just going to take my time with the concepts and have a nice piece before I model, maybe. Here is phase two of the concept. I like 3 and 4 so I'll probably combine them to make my final design. Hopefully by tomorrow I will have a final concept done so I can start the orthographic model sheet.
EDIT: here's some changes thanks to quinton. number 5 doesn't look high anymore, number 3 doesn't look like a frog, and i did a concept more close to the original. I'm still liking the last one. (even more so now)
EDIT: here's some changes thanks to quinton. number 5 doesn't look high anymore, number 3 doesn't look like a frog, and i did a concept more close to the original. I'm still liking the last one. (even more so now)
Sunday, February 7, 2010
Forever, ever? Forever, ever??
Suddenly, out of nowhere, DIAMONDS. Well a freelance job I'm trying to get wants some realistic diamonds and i heard that cg diamonds can be pretty tricky so i decided to do a quick render. And yes they are pretty annoying to deal with since you're working with transparent objects that pick reflections up from super random angles. It's all about the HDRI and the right things to reflect I'm noticing. This is still a WIP of course. I might post the final here if i decide to finish it.
Thursday, February 4, 2010
Creature Concept
Here are some rough, quick thumbnails. So, I'm doing a creature for a little "challenge" you could say. I kinda suck at designing 'other worldly' creatures so go easy on em. The long armed one isn't apart of the decision because i didn't know humanoid characters weren't allowed. blah. i have no preference as of this moment so pick one. And yes I'm aware that #1 looks like an evil genius.
Monday, February 1, 2010
Oh yea, this again..
Thats right ladies and gentlemen its your favorite breakdancing robot (and nurse). I kinda forgot I already made all this and its just sitting in my harddrive collecting virtual dust. I still like the models (not to mention the amount of time I spent on them) so i wanna finish them. Have some nice realistic rendering with hardcore poses, yea... Sooo maybe if its on the blog I'll be motivated to finish. Umm who wants to unwrap these? :D
Friday, January 29, 2010
Environment Render
Wednesday, January 27, 2010
Minor (and i mean minor) update
Ok Swayforce, this ones for you lol. I haven't had any time to work on this because of the evolve competition but heres a little update that i did today. Since the competition is pretty much wrapping up, i'll try to go full force into this. Also this is a matte painting that I did for the evolve environment with some of the pics i used. Its my first official matte painting i think. So hooray
Saturday, January 9, 2010
Hunter Competition
New Concept/Model
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