Thursday, September 13, 2012

Coke Finished

Managed to finish this in this in my free time..Might do a rotation of  the bottle and glass of ice for my demo reel.


Thursday, August 30, 2012

Coke Ad

Making a mock ad..ive probably been watching too much Mad Men. I have an idea of where i'm going with this, but not really...Maybe a small environment


Friday, March 16, 2012

Drive

Yep, the best movie I saw last year. DRIVE!!! Trying to do it justice with an awesome model. Here's the base mesh and pose I got so far, gonna keep tweaking the face (probably up till render time). Might use zbrush fibermesh for the hair...Not too sure how maya is gonna like it though.


Friday, March 2, 2012

Weekend Doodle

I was just looking around in some old files and I forgot that i never finished this one. I got super inspired by some other art and decided to go crazy with some techniques i never used before. I think I'll start doing more of this surreal type of 2d work. Ok, now back to modeling...


Saturday, February 18, 2012

mystery guy

working on a character from a movie. he looks nothing like the actor yet, (especially without eyebrows and facial hair) but i felt like putting this up

Monday, February 13, 2012

Smiley has color

Did a quick polypaint and decided to go all zbrush for the 1st time. still not comfortable using zbrush for rendering but i learned some stuff. next project is back to maya for my soon-to-be best work!


Thursday, February 9, 2012

Finished Sculpt

Thurr it is. Im thinking bout polypainting him and giving him a proper render...HE DESERVES BETTER DAMMIT! Not too crazy bout the tongue but eh, its still kind of a concept sculpt. and the back of the head needs alot more love so i'll leave that out.

Monday, January 30, 2012

Creature Sculpt

trying out the dynamesh for the 1st time so i decided to do a speed sculpt starting from a sphere. this took a couple hours but i want to push it further... im planning on adding a gnarly tongue and a quick polypaint. kinda making it up as i go

Tuesday, January 24, 2012

Spike Again

After a long hiatus, im back at it. Decided to finish up the sculpt and put off the texturing for another time.