Monday, January 31, 2011

Final Pose and Sculpt

Off to texturing now, or possibly a couple more poses. Not sure right now.

Wednesday, January 26, 2011

New Model

I figured I'd do a quick toon for my portfolio. This is a character design by the great AndyToonz. I'm almost done with the sculpt, just got to fix a few things. I'm thinking about having a couple different poses for the final render.

Saturday, January 15, 2011

More...

Some more renders. I'll post the zbrush sculpts in a while.

Friday, January 14, 2011

Umm...

Would you look at that...I think I'm done. A bunch more renders are on their way soon. I'm not 100% on what the background is gonna be. I might just keep it how it is. This has definitely been a learning experience and I can't wait to start the next project.

Friday, December 31, 2010

Near Final Test Render

Finally, I'm reaching the end of this. Fitting for the end of the year. This is the finished look that I'm going to be rendering out pretty soon. The different render passes were kinda thrown together just so I could fool around in PS (hence the wobbly highlights and outline around the hoody). The only thing I'm planning on doing is giving her a necklace (or 2) and maybe one more simple accessory to add some hard surface visual contrast. phone, watch, headphoness, sunglasses....I dunno yet. Then its off to pose her for final rendering. Happy (early) new year!

Monday, December 6, 2010

Hair Test

Trying out this Shave and a Haircut for the first time. Here's what I have so far. The lighting is obviously temporary. I'm finding it hard to make this more realistic so I guess i'll have to look up some more tutorials..

Monday, October 4, 2010

Skin Update

EDIT: I adjusted some settings some more. I won't touch it again until the hair is done, I promise!


I wasn't satisfied with the skin and thanks to some critiques from Q, here's what I have with the skin now. Still kinda tweaking the eyes, but this head is taking too long soo I'm moving on to the clothes.

Friday, October 1, 2010

Skin Texturing

Finally working on texturing!!(i forgot how much I love to do it!) Here's what I have with the skin so far. I learned alot about the skin shader settings doing this. There's some unevenness in the skin color that I hope to smooth out soon. The hair is just a placeholder till I start messing around with Shave and a Haircut. I'm not happy with the eyes yet so I'm still working on them. Maybe the AO pass and eyelashes will make em look better. Still gotta add eyelashes/eyebrows but next up are the clothes. Those should get done much faster....hopefully.

Sunday, September 12, 2010

Shirt and Jeans

Almost done with the pants/shirt. Still gotta do the stitching on the shirt and fix some wrinkles on the jeans. I'm thinking about giving her a hoodie and a ton of accessories. But first I'm going to get this face going.

Sunday, August 29, 2010

Jeans Sculpt

What can i say? It's pants.

Wednesday, July 14, 2010

Jordan XII Color

Here's a quick polypaint I did today, that's bout iiiit

Tuesday, July 13, 2010

Jordan XII

Been a while but here are some kicks that im working on. They are for my female model, but i'm thinking of doing a nice render of just these first..

Tuesday, May 18, 2010

New Model

I'm still here! A new model I'm working on. I want to keep it really simple design-wise so I can focus on pushing realism. Its loosely based off the chick posted below and no, her head isn't attached yet.

Sunday, April 11, 2010

Drawing Again?

Another quick drawing. Plenty 3d in progress...

Monday, March 22, 2010

Random 2d

I took a break from 3d today cause i felt like drawing/coloring. Drawn in my sketchbook and colored in photoshop.

Thursday, March 18, 2010

A Little Update

Some of the modeling on this guys backpack thing. I eventually want to have a bunch of wires and tubes integrated in there somewhere. Still got lots to do before that though. *fist punch through screen

Monday, March 15, 2010

Zbrushed to death

Well i finally finished the zbrush work on the model. There is NO texture on here yet, i just layered a few Zbrush materials in photoshop. Lemme know what you think before i decide to texture and render in Maya.

Saturday, February 27, 2010

Creature Update

Didn't have much time to work on this recently (competition is ova now anyway) but here is some of the sculpting i did. I'll finish up ASAP and pose it. I'll probably texture it after I finish my soldier character. Or before. Or never.


Wednesday, February 10, 2010

Soldier Update

Progress is going slow on this model. (can't figure out my own concept art sometimes!) The backpack thing is going to be very detailed, so this is just the base before I start filling in all the missing pieces. (aww man i just realized the year says 2009, doh)

Tuesday, February 9, 2010

It Has Started...(Updated)

I got around to starting this model thankfully...Though I kinda wanted to finish the base in one day, here is what i got done so far. For the base, all I have left to do is add the eye socket geometry, inside the mouth (gums,teeth,and tongue),and finish attaching the back spikes..Maybe I'll do that tomorrow, cause i want to work on my soldier character. Either way, I'll have some sort of update tomorrow. (and yea, i put the wrong date down..i did this today not yesterday)


Here is an update on the base. Its pretty much ready to unwrap/zbrush except for the head. I'm really not happy with it because its looking too much like a fish. For some reason even if i follow my orthographic drawings, the shape doesn't look right...I might just pop it in zbrush to get the right shape.